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Ragdoll3D GDevelop Extension

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Devlog

  • Fixed detecting Mixamo rigs
    July 20, 2026 by Avram
    1
    #mixamo, #ragdoll, #bugfix
    Just a small update fixing detection of original Mixamo rig bone names (with mixamorig: prefix): Root cause: Three.js's GLTFLoader strips : (and [ , ] , . , / ) from node names when building the scene... Continue reading
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